Showing posts with label Joel D. Wynkoop. Show all posts
Showing posts with label Joel D. Wynkoop. Show all posts

Tuesday, August 21, 2018

More On Learning Production Through Making Films

Last time I talked about preparation before stepping out on  your own to make your own movies.  There are some books out there that can help you with the legal stuff.  Don't ask me about it.  I only know enough about the law to know that I'm not qualified to give advice about it.  Do everything you can to keep yourself, other people's property, your cast and crew safe.  A lot of that has to do with common sense, like not running around in public brandishing weapons without permits to shoot and closed streets, etc.

In "Death Plots" there is a scene where a group of thugs stop my character at gun point on what looks like a public street.  It was actually a private road, well out of sight of the public that I gained access to through a regular at a bar I worked at.  He essentially owned that intersection and the surrounding area.  One of the reasons you'll want your first movies to be simple and "smaller" in scope is because of a simple rule: If you can't afford to do something safely,  you can't afford to do it.
Keep that in mind when you write something.  There are things I'd love to do with a bit more realism in my movies, but often times, safety constraints force me to make concessions.  The axe throw in "Jack vs Lanterns", for example, is a special effect instead of an actual throw.  It was  a cardboard axe, which when actually thrown flew back at me.  A heavier prop could have been dangerous, so we compromised and did the best we could.  The "speeding car" segment was shot on a public road.  There are vantage points on that road specifically intended for photography.  All we did was turn the camera around.  The car was not speeding at all.  I cranked up the speed in post and added some engine noise for effect.  The trick here was to not have any scenery or camera pans that would give away the increased footage speed.  Our pyrotechnics were all courtesy of stock footage overlays.  From muzzle flashes to explosions.  Things like that require a lot of money and expertise to be done safely.  Leave it to the experts at places like Detonation Films and use After Effects or some other program to integrate the footage safely.


In some sequences you may notice a more realistic smoke or spark from the gun. These were accomplished in "Lumber vs Jack" and "Jack vs Lanterns" by using a cap gun.  None of the guns on my sets are remotely real. They don't even fire standard blanks.

Alright, enough on the safety lecture,  you get the point.  So, write  your script to include action, but as little true danger as possible.  

Recently, even though I have been making movies for years, I find myself writing things "down".  I'll come with an idea and then start to scale it down in order to simplify it for myself and the few people I get to work with.  This is because I'm working on other things and keeping films simple allows me to have a life, but still make movies.  So, when starting out, I suggest you try to do the same.

Assume you have made the leap and at least at this point have access to a camera, a sound recording device, basic lights and either the Creative Cloud or something other prosumer video editing software.  Now, all  you need is a script and a cast, locations and time.  Maybe costumes and props.  This is where keeping it simple comes in handy.  Do you live in a basement apartment?  may I suggest that this becomes your location?  Lots of things can happen to people in their homes.  Keep it simple.


Do you have a collection of vintage dolls? Dolls can be creepy.  Maybe work with that.

Do you have a friend or three who really want to act?  Write to their strengths.  In other words, if  your friends are all 30 somethings, don't write in a 65 year old Professor or Vietnam War veteran and ask your friends to play the characters.  If they're not great with memorization try to scale down the dialogue.  Is one of them a nursing student? Great! Give her a lot of lines with medical jargon you barely understand.  It will add authenticity and she'll be able to rattle the terminology off at a speed that makes your head swim.

I would keep your first few movies down to two or three characters.  One character vs an unseen threat can be even better.  For simple shorts with small casts  check out any of the "Alien Vengeance" shorts on my Amazon Landing Page.  Actually, most of my shorts keep things pretty simple.  "Shelter" was shot in one day, as were most of the shorts on that page.  (I think "Onyx Origins" was spread out over three, but that involved two remote locations and quite a bit of chroma-key and miniature work.)







Remember, the key is keeping it simple.  In "Shelter", the action all takes place in my garage.  The same garage "Alien Vengeance: First Encounter" takes place in.  In both movies the casts were small.  The running times vary from 5 minutes to 20.  "Shelter" is a bit of a longer short, but it involves historical context, character building and an emotional edge all leading up to the kind of ending that really makes it seem like "Act I" of a feature film.

Anthology T.V. shows are  great idea generators for short sci-fi and horror movie shorts.  "The Twilight Zone", "The Outer Limits", "Monsters" and "Tales from the Darkside" all give great examples of how to build a story around scares, tension and a small cast of core characters on a budget.  Don't lift stories from them, but do watch to see how they set up characters and situations and "resolve" situations in what is often a 22 minute running time.

When you make these "limited" shorts concentrate on the things you can control.  Learn how to work with your actors to get the best performances.  Take time in setting up lighting and interesting shots.  Maybe try to work in one "spectacular" effect.  (I'm always pretty happy with the monster in "AV: First Encounter" when we finally show it.)  But most of all, hone the story telling aspect of shooting.  How do shots lead into each other.  Did  you get all of the points you wanted to across successfully to an audience that wasn't privy to what  you were trying to convey?  If not, what could you have done differently?  Can you cut exposition and get the running time down? (There are  12 and 20 minute cuts of "Onyx Origins".  Both tell a full story, but one contains less humor and set-up.)

In the end, a few of these will add up to a lot of learning and later on, these will be the "easy" productions you use to keep "fit". Sort of filmmaking workouts between features.

Now, get out there and make a movie.

BONUS: A look at a super affordable, pretty serviceable audio recorder to get you started.







Thursday, June 7, 2018

I Admit It. I'm a Bit of a Cheap B*st*rd

There is a line in "Jack vs Lanterns" which has Jennifer Wenger's character, Jody, shouting at Jack that he's a "cheap bastard!"  When coming up with my first sale gimmick for the DVD-R of the movie, I decided to capitalize on this line, much like I did with "Stopped Dead" and Joel D. Wynkoop's recurring line that "There's a bathroom on the RV" and the "Alien Vengeance" trailer tagline, "...and Tentacles!"

I had the covers for "Lumber vs Jack" professionally printed.  This, of course, meant that buying in bulk brought the cost down.  It also left me with quite a few printed covers and posters (had them done at the same time) left over.  Once a movie is out for awhile sales shift from my website to Amazon and other platforms.  In fact, as a time saving device, I generally let DVD sales, except when I have a promotion going on, re-direct to CreateSpace or Amazon in order to save me from having to do print  on demand from my home office.  I save those DVD-Rs for appearances, which I don't do many of after a movie's first year out.

Being the "cheap bastard" that I am, I hate to waste the covers, even if they were less expensive because of how many I bought.  I also want to make sure that as many people as possible who watch "Jack vs Lanterns" do so after having seen "Lumber vs Jack".  I think the movie can stand on its own, but some of the jokes are going to land better if they have seen the first movie.

So, using that catchy line, the idea of giving away something for free, saving myself and my buyers on shipping and using the old cases to sell new product, I came up with the "Cheap Bastard Pack!"


Both features, all of their extras on two DVD-Rs, in one case for the price of one.
Available just by ordering "Lumber vs Jack" from the website while supplies last.
http://www.hocfocprod.com/lumbervsjack










Wednesday, April 11, 2018

Huge Indie Sci-Fi Undertaking! But Not By Me.

Joel D. Wynkoop and I worked together quite a bit when I lived in Florida.
If you listen to our BCinemaTVTalks Podcast episode you can learn how he and I met and we worked on together. That's the extent of my part in this edition of my "production diary".  Today I'm really here to announce a product for Joel.

Anyway, "Joel D. Wynkoop's The Other Side" is a sci-fi series he did all on his own.  Wrote, Directed, Starred.  I had nothing to do with it, but recently I found out that it's now available, the entire series, all ten episodes plus extras, on DVD.



Comedic, ambitious and, of course, action packed, "Joel D. Wynkoop's The Other Side" is a big budget sci-fi story produced on a very independent budget.  With creative special F/X and a myriad of Tampa locations, the multi disc sets are bound to be fun for those who love retro sci-fi, but want to see new stories.

Trailer for episodes 1-3 below.



Thursday, February 9, 2012

So, this is an old movie, but....

I did this short a few years ago, partially because we had finally gotten an HD Camera and I wanted to do something relatively simple to test it out.  Since then we used that camera on half a dozen features and now shoot on something much more sophisticated.  I also wanted to give my friend, Joel D. Wynkoop, a role he could sink his teeth into a bit more.  Joel had done quite a bit of acting for me before this, but the movies were always a bit tongue in cheek and he and I played the humor a bit over the top and self aware.  I knew he could do more dramatic stuff and had done it with other people.  I figured it was time I wrote a more serious role for him.

What brought this movie back to the surface for me is the short story I listed a paragraph from below.  The werewolf, the isolation, the father-child dynamic all come into play in "Shelter", although they play out very differently.

So, enjoy, for your viewing pleasure, "Shelter", starring Joel D. Wynkoop and Nicola Fiore.